material-modificators

Questions & AnswersCategory: Questionsmaterial-modificators
Giuseppe asked 1 month ago

Hi all, if I assign a texture map, I see that the property number also works and changes how the textures render on models; the same things happens when the color seem overvwrite the diffuse map. Is there a rule or a raccomendation about the matter? If I assign a map which is the properly default value for the number modificator?

1 Answers
Tom van de Wielen Staff answered 1 month ago

Hi Giuseppe,
 
The color value should be white (RGB(255,255,255)) when you don’t want any color overlay over your diffuse map.
 
Regards,
Tom