Hi,
Your documentation mentions how to make offset groups in Maya => https://knowledge.expivi.com/knowledge-base/nice-to-have/offset-nodes/
But how to do this in Blender?
Hi,
Your documentation mentions how to make offset groups in Maya => https://knowledge.expivi.com/knowledge-base/nice-to-have/offset-nodes/
But how to do this in Blender?
Hello Yann,
This works the same way as in Maya you just need a different node for it.
This documentation explains it:
https://robbie.expivi.com/docs/setting-up-blender/
You only need to make sure the offset nodes are named off_object_e